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GoLang Tutorial - Panic and Recover

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Panic

Continued from Defer.

Panic is similar to throwing an exception. In other words, a panic is an exception in Go. A panic is caused either by a runtime error, or an explicit call to the built-in panic function.

When a panic is called normal execution of a goroutine is stopped immediately:

  1. When a program panics, it immediately starts to unwind the call stack.
  2. This continues until the program crashes and prints a stack trace, or until the built-in recover function is called.





Recover from a panic

A panic is caused either by a runtime error or an explicit call to the built-in panic function.

A program recovers from a panic by calling the built-in function recover, after which normal execution is resumed. Since all the functions ordinary code is skipped during a panic, the only chance we have to call recover is from within a deferred function as shown in the picture below.

panic_defer_recover.png

Picture credit: Go: Recover from a panic


During normal operation the recover function returns nil:

recover-returning-nil.png

When panic() is called, the recover function returns whatever we gave as argument (in this case, it's "Argh!") to the panic function:

recover-returning-arg.png

Here is a sample for the panic and recover from Go's blog:

go-blog-code-1.png

The code: defer-panic-recover.go


The function g() takes the int i, and panics if i is greater than 3, or else it calls itself with the argument i+1. The function f() defers a function that calls recover and prints the recovered value (if it is non-nil).



If we remove the deferred function from f() the panic is not recovered and reaches the top of the goroutine's call stack, terminating the program:

go-blog-code-2.png

The code: defer-panic-recover-2.go


The output now looks like this:

go-blog-code-2-output.png








Go Tutorial


  1. GoLang Tutorial - HelloWorld
  2. Calling code in an external package & go.mod / go.sum files
  3. Workspaces
  4. Workspaces II
  5. Visual Studio Code
  6. Data Types and Variables
  7. byte and rune
  8. Packages
  9. Functions
  10. Arrays and Slices
  11. A function taking and returning a slice
  12. Conditionals
  13. Loops
  14. Maps
  15. Range
  16. Pointers
  17. Closures and Anonymous Functions
  18. Structs and receiver methods
  19. Value or Pointer Receivers
  20. Interfaces
  21. Web Application Part 0 (Introduction)
  22. Web Application Part 1 (Basic)
  23. Web Application Part 2 (Using net/http)
  24. Web Application Part 3 (Adding "edit" capability)
  25. Web Application Part 4 (Handling non-existent pages and saving pages)
  26. Web Application Part 5 (Error handling and template caching)
  27. Web Application Part 6 (Validating the title with a regular expression)
  28. Web Application Part 7 (Function Literals and Closures)
  29. Building Docker image and deploying Go application to a Kubernetes cluster (minikube)
  30. Serverless Framework (Serverless Application Model-SAM)
  31. Serverless Web API with AWS Lambda
  32. Arrays vs Slices with an array left rotation sample
  33. Variadic Functions
  34. Goroutines
  35. Channels ("<-")
  36. Channels ("<-") with Select
  37. Channels ("<-") with worker pools
  38. Defer
  39. GoLang Panic and Recover
  40. String Formatting
  41. JSON
  42. SQLite
  43. Modules 0: Using External Go Modules from GitHub
  44. Modules 1 (Creating a new module)
  45. Modules 2 (Adding Dependencies)
  46. AWS SDK for Go (S3 listing)
  47. Linked List
  48. Binary Search Tree (BST) Part 1 (Tree/Node structs with insert and print functions)
  49. Go Application Authentication I (BasicAuth, Bearer-Token-Based Authentication)
  50. Go Application Authentication II (JWT Authentication)




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Go Tutorial



HelloWorld

Calling code in an external package & go.mod / go.sum files

Workspaces

Workspaces II

Visual Studio Code

Data Types and Variables

byte and rune

Packages

Functions

Arrays and Slices

A function taking and returning a slice

Conditionals

Loops

Maps

Range

Pointers

Closures and Anonymous Functions

Structs and receiver methods

Value or Pointer Receivers

Interfaces

Web Application Part 0 (Introduction)

Web Application Part 1 (Basic)

Web Application Part 2 (Using net/http)

Web Application Part 3 (Adding "edit" capability)

Web Application Part 4 (Handling non-existent pages and saving pages)

Web Application Part 5 (Error handling and template caching)

Web Application Part 6 (Validating the title with a regular expression)

Web Application Part 7 (Function Literals and Closures)

Building Docker image and deploying Go application to a Kubernetes cluster (minikube)

Serverless Framework (Serverless Application Model-SAM)

Serverless Web API with AWS Lambda

Arrays vs Slices with an array left rotation sample

Variadic Functions

Goroutines

Channels ("<-")

Channels ("<-") with Select

Channels ("<-") with worker pools

Defer

GoLang Panic and Recover

String Formatting

JSON

SQLite

Modules 0: Using External Go Modules from GitHub

Modules 1 (Creating a new module)

Modules 2 (Adding Dependencies)

AWS SDK for Go (S3 listing)

Linked List

Binary Search Tree (BST) Part 1 (Tree/Node structs with insert and print functions)

Go Application Authentication I (BasicAuth, Bearer-Token-Based Authentication)

Go Application Authentication II (JWT Authentication)


Sponsor Open Source development activities and free contents for everyone.

Thank you.

- K Hong








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